Problem z graffika.
golab101 - 2008-01-19, 19:02
Witam mam taki problem czy moze ktos mi pomoc! prosze
----- Initializing Renderer ----
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 0.0
Video card or driver doesn't accelerate transform and lighting.
Video card or driver doesn't support UBYTE4N vertex data.
Error during initialization:
Video card or driver doesn't support UBYTE4N vertex data.
BB - 2008-01-19, 20:02
ok, a teraz podaj model karty graficznej, wersję DirectX'a i sterowników do grafy. ;)
r4m1k* - 2008-01-19, 20:53
Prawdopodobnie za slaba karta graficzna
aren - 2008-01-20, 09:43
Pixel shader version is 3.0
Vertex shader version is 0.0
Video card or driver doesn't accelerate transform and lighting.
Video card or driver doesn't support UBYTE4N vertex data.
To znaczy:
"wersja pixel shader to 3.0
wersja vertex shader to 0.0
twoja karta graficzna nie obsługuje "transform(?)" i o¶wietlenia (?)
twoja karta graficza nie obsługuje UBYTE4N vertex data"
czyli wszystko jasne w czym problem ;) za slaba grafikazanotowane.pl doc.pisz.pl pdf.pisz.pl ilemaszlat.htw.pl
golab101 - 2008-01-19, 19:02
Witam mam taki problem czy moze ktos mi pomoc! prosze
----- Initializing Renderer ----
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 0.0
Video card or driver doesn't accelerate transform and lighting.
Video card or driver doesn't support UBYTE4N vertex data.
Error during initialization:
Video card or driver doesn't support UBYTE4N vertex data.
BB - 2008-01-19, 20:02
ok, a teraz podaj model karty graficznej, wersję DirectX'a i sterowników do grafy. ;)
r4m1k* - 2008-01-19, 20:53
Prawdopodobnie za slaba karta graficzna
aren - 2008-01-20, 09:43
Pixel shader version is 3.0
Vertex shader version is 0.0
Video card or driver doesn't accelerate transform and lighting.
Video card or driver doesn't support UBYTE4N vertex data.
To znaczy:
"wersja pixel shader to 3.0
wersja vertex shader to 0.0
twoja karta graficzna nie obsługuje "transform(?)" i o¶wietlenia (?)
twoja karta graficza nie obsługuje UBYTE4N vertex data"
czyli wszystko jasne w czym problem ;) za slaba grafika